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Generating a merged UV map for a cube

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I would like to ask a question as a newbie in 3D modelling.

 

When I want to create a merged UV map for a cube, I can not get a single texture UV map for all sides together.

Every side is reperesented as a different diffuse texture on the layers panel.

Should I have a single diffuse texture on the layers panel for all sides of the cube as the following video explains?

 

Photoshop 3D Generate UVs - YouTube


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