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Re: Game Services ANE

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xTLS Sorry if I came across as being facetious but that wasn't my intent. I definitely didn't mean to put down Milkman's extensions if that's how you took it and I wasn't just referring to their extensions regarding the licensing either (and yes we have had people tell us that other extension licenses involved profit share). I was merely trying to point out why we are attempting to do this, we're just 2 developers trying to make things easier to develop with AIR.

 

I will make one note though, while you are correct that it's not hard to create a wrapper in several lines of code that performs the simple tasks, once you start talking about some of the more important features, multiplayer, loading leaderboards, friends, achievements, your wrapper class will become quite large, with different data structures and conversion utilities.

 

For someone who has already developed a set of code for one platform, it does mean a lot of work to refactor once they move to packaging for another. And honestly it's unnecessary work.


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