Hello Director community,
I am trying to finish my first iPad app made with Director 12. (hotfix 4)
But my problem is that it will only run for about 8 minutes until it closes unexpectedly.
(It’s taken me many months, just to get it to this length, before it bombs out!)
In the Xcode console I get this message <Warning>: Received memory warning.
I believe I have tried every trick in the book to get this working.
Like: unloadMovie,unloadCast etc.. But nothing works.
Does anybody know a way to control a memory leak with Director’s iOS publishing?
It is nothing to do with my code - (in fact I can show memory leak example with next to no code being used!)
I now have many pages of Director iOS bugs and how to work around them - but I can’t get pass the major memory leak problem.
Here’s a quick memory leak example:
memory leak problem 7# (problems with ‘play movie’ - ‘go movie’ - ‘goToNetMovie”)
download both files…
http://wl.filegenie.com/~milky/movie_one.dir
http://wl.filegenie.com/~milky/movie_two.dir
When publishing the movie_one example, don’t forget ‘Add Dependent Files’ - ‘movie_two.dir’ in the Publish Settings!!!
Publish Setting > Files tab >
tick - Copy linked and dependent files - add ‘movie_two.dir’
Publish to iOS projector.
When you play the ‘movie_one’ on a 16g iPad 4 - you’ll only be able to jump back and forth between movies around 6 times before it bombs out - with a Xcode console memory warning!
(If you would like more examples of Director iOS memory crashes - or some other examples of bugs with sounds, inks, text or flash - just let me know.)
Please - I am desperate for any help.
thank you.
Milky